This week I published an article about how developers seem to be putting their own opinion based priorities about how their games should be played above those of the consumers at the expense of players’ enjoyment. I focused a lot on Activision and Destiny in this post, but many other developers today are just as guilty. I published this article on Gaming Rebellion but here’s the introduction:
I know a number of the ideas put forth in this post are controversial in today’s world of constantly evolving games. I also know that many trolls will chalk the whole thing up to me just crying about things being too hard and that’s fine. What would the internet be without haters? But the general idea is one that I believe resonates with all gamers, both casual and hardcore. Players should be given the ability to enjoy games the way they want to enjoy them regardless of how others feel, as long as those others aren’t seriously affected by it.