Chaos Code: New Sign of Catastrophe Review – 6/10

If you’re in the market for a port of a mediocre 2D fighter then look no further because that’s exactly what I reviewed this week. Chaos Code: New Sign of Catastrophe is easily a pass, but if you have interest in this recent port then please read my review before spending your money. I published this review on Brash Games, but here’s the introduction:

chaos code

The problem with 2D fighters is that at the end of the day they’re mostly all the same. So many smaller developers using the same washed out formula to try and be the next e-sports phenomenon. The problem is that’s a one in a million chance when you have to go up against big budget masterpieces like Injustice and well established staple franchises like Street Fighter. Occasionally something smaller like BlazBlue or Skull Girls gets picked up but people often forget that even those developers aren’t that small or new. What this has led to is a constant stream of pretty run of the mill fighting games, all of which are good enough to exist, but none of which are noteworthy in any way. They all just hope that their music, characters, and story stand out enough to gain a cult following. The recently released (3/15/2017) Chaos Code: New Sign of Catastrophe by Arc System Works is another such commonplace fighting game. In case you weren’t aware, Arc System Works is the company that developed BlazBlue.

You can read the rest of the review here. For this and other reviews by me on Brash Games you can also check out my Author’s Archive page.

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2 thoughts on “Chaos Code: New Sign of Catastrophe Review – 6/10

  1. I’ll try to make this short. Your review gives me the impression your not famillair with Fighting games (your game comparison are pretty off).

    Fighting games are very mechanically driven so In my opinion what needs to be highlighted in fighting game reviews are the controls, mechanics, and how they interact with each others.

    I feel most of your review was heavily base on its aesthetics instead of its gameplay.

    I actually agree that Choas code is mediocre and deserves the score but for different reasons.

    1. No tutorial mode

    2. lack luster network mode.

    3. Poor balance in tool sets.

    Like

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