Last week, we saw the third episode of PlayStation’s State of Play series. I thought I’d review it since it’s become a bit of a habit to do so. While not the most exciting gaming presentation we’ve seen this month, it certainly had its moments. So let’s get right into it.
The interesting thing about State of Play, is that Sony does time better than Nintendo. Nintendo’s most recent Direct was just under 40 minutes. They showed a lot but in a lot of ways the presentation sort of dragged on. I feel this way about most Directs. They cover a lot but there’s also a lot of fat that makes the presentation feel longer than it needs to be. I’m fine with this and actually love the way Nintendo does Directs for the most part, but it is something to acknowledge. The best way I can describe it is that when I get to the end of a Nintendo Direct I’m usually ready for it to be over. I wouldn’t say that about State of Play.
The third State of Play was about 20 minutes. By the end of it I was shocked that it was already over. It’s so streamlined with almost no fat to trim at all. And it gets right to the point. There’s no speaker introduction or speech about the happenings on at Sony. It’s just right into the games, which I personally really appreciate since I’m always busy when trying to watch them. The presentation opened with a new game. It was indie but it was effective. You instantly know why you’re there and what to expect. And in that 20 minutes they showed quite a bit.
My one peeve, which both Sony and Nintendo have become guilty of, is that they keep using these presentations to plug merch and hardware. They brought up Death Stranding, but in true Death Stranding style, didn’t actually say anything about the game. They just used the time to announce and advertise a Death Stranding themed PS4 Pro bundle. That’s not the kind of content that should be featured in these sorts of presentations. Just stick to games and gameplay content focused announcements and showings. But again, the presentation was so short that it didn’t really detract too much with that wasted time anyway.
Now let’s talk about the specific announcements that were made during State of Play Episode 3, in no particular order.
The Last of Us Part II
The Last of Us Part II got another trailer with more story details and a huge reveal of Joel making his way back into the game. This was definitely expected but it’s important that this news was finally confirmed. Also we were given a hard release date of February 21st, 2020. That’s not far off at all. I really need to take the time to play The Last of Us Part I DLC. The game looks great and it’s certainly going to be a GOTY contender for next year.
PlayStation Plus Free Games for October: The Last of Us Remastered & MLB The Show 19
The free games for October were announced during the presentation. I don’t necessarily like time being wasted for that, unless it was the day the games were going live, but they clearly did it this way because it tied into The Last of Us Part II news. Honestly I get why they did The Last of Us Remastered but I don’t like the decision. Because it’s not even the first time they’ve given The Last of Us on PS Plus. We definitely got it before. Not for a long time, but I’m sure it was a freebie previously. I don’t have a problem with MLB The Show 19 being given, but it’s kind of cheesy to give out a sports game when we know the annual sequel is about to drop soon anyway. Both games are extremely low effort freebies hidden behind AAA veneer. I won’t be playing either of them because I already beat one of them and have no interest in the other.
The Story of Modern Warfare
I don’t buy COD. I’ve never bought COD. I never will buy COD. But I do appreciate that since Advanced Warfare back in 2014, the franchise has made it a point of trying to make single player campaigns that matter. They’ve taken the time to invest in quality actors like Kevin Spacey and Kit Harrington over the last several years and they really do care about not being seen as the PVP shooter with garbage writing now. And I will say that the story trailer they showed during the State of Play was quite intriguing. And that’s not the first time I’ve said that since Advanced Warfare. So while I won’t be buying this latest Modern Warfare, I do commend Activision for finally taking single player seriously.
The State of Play started with this crazy looking indie puzzle game that reminded me of games like The Last Guy. It looks weird and very Japanese and I’m totally interested. For an indie price and a good demo, I’ll definitely be picking this one up. And the fact that Sony decided to start the presentation with that instead of one of the heavy hitters shown in this State of Play is really cool.
Introducing the Limited Edition Death Stranding PS4 Pro Bundle
As I said, this sort of thing really annoys me and it’s not even the first time Sony has done it in only three State of Play episodes. Taking time just to plug yet another PS4 bundle rather than talk about the actual game is annoying. And honestly the PS4 doesn’t even look that good. It’s the controller that comes with the bundle that’s much more interesting. If they’d sell that separately they’d probably sell a lot more units than bundling a PS4 Pro this late in the gen.
MediEvil PS4 Demo
I’ve been excited about this MediEvil remake since the first announcement. In Nintendo style, they dropped the demo during the State of Play and included a special bonus item for playing it. Conceptually, that’s really cool. But honestly that demo is trash. It was so short and uneventful that they might as well have just given me the special helmet just for downloading it. I completed the demo in just 26 minutes and more than half of that was reading books and watching cutscenes. There wasn’t even a boss fight in the game. I tried it before the demo at Gamescom and was already sold and I do appreciate getting the special item for playing the demo, but from a gameplay standpoint it was pretty much a complete waste of time.
Civilization VI Comes to PS4 November 22
Taking another page from Nintendo, they’ve ported Civilization VI to the PS4. I don’t really care since I don’t play Civ and the game came out three years ago, but I guess I appreciate the fact that games are getting ported to more platforms. I guess the port looked fine for Civ.
Arise: A Simple Story
This indie game looks beautiful. It’s seems to be a fantasy journey with a foundation of dark themes and puzzle based gameplay. The art style is beautiful yet subtle. And the protagonist is an older guy that’s past his prime, which is something I always like in storytelling.
I love Katamari Damacy. I still remember when I got the first one for PS2 from a GameStop near my childhood home. And I only discovered it because Toonami did a review of it back when they used to do game features. So when I heard that a new game was coming from the creator of Katamari I was excited. But Wattam looks really weird. It wasn’t as clear as Katamari is at a glance. I didn’t really understand the gameplay after watching the trailer. But Katamari is weird so there’s no reason I shouldn’t give Wattam a chance. I hope they release a demo so I can make an informed buying decision.
L.A. Noire: The VR Case Files for PS VR
I don’t really care about L.A. Noire, which is funny because I’m from LA and I’ve often complained about the lack of games set there outside of GTA, if you count Los Santos. But L.A. Noire has never seemed interesting to me. Making it a VR game with special cases is a good idea, but I’m certainly not buying it. And I do take issue with the fact that it’s already on PS4 so people are being asked to repurchase it for a VR version.
After The Fall on PS VR
Another VR FPS game. But this one has four player co-op so that’s nice. The game doesn’t look bad. I just don’t care about it because I’m not a fan of the genre and I don’t have a VR headset.
Gorn on PS VR
Gorn is an interesting look battle game. It seems a bit more the type of game I’d want to play in VR. I think a lot more can be done with PSVR and I’m glad we’re finally seeing some more innovative stuff like Iron Man and this.
Stardust Odyssey Announced for PS VR
It’s hard to say at this point what I think of Stardust Odyssey. It looks like a space VR game in the style of No Man’s Sky leaning a little towards Starlink: Battle for Atlas. But the trailer showed during the State of Play, like the NMS pre-release trailers, makes the game look more impressive than it probably is.
Ultimately I didn’t find this State of Play that impressive but I once again will commend Sony for using these presentations to show indie games that most of the public otherwise wouldn’t be aware of. And doing the release demos during the presentation thing was a great way to directly connect the audience with the content. And not just the content shown. By announcing the MediEvil trailer, I ended up going into the demos section of the PSN store and discovered a number of other demos I didn’t know even existed. Like Code Vein and Contra Rogue Corps. So this State of Play was even able to connect me with other games on PSN that weren’t shown. That’s the absolute best a company could hope for with these sorts of endeavors. There was some blatant fat that could be trimmed from what was already a short presentation. But if they did these more often then I’d be less irritated by the unnecessary hardware plugs and junk announcements. I do hope we continue to see this concept grow for Sony.