Daughters and Sons (God of War IV)

If you’ve been reading my blog for a long time then you know that I’m a huge God of War fan. At one point it would have been accurate to even call me a fanboy because I thought Santa Monica Studio could do no wrong with this franchise. That ended with God of War: Ascension. It was a game that didn’t need to be made, didn’t do anything particularly new or impressive, and cheated me on the season pass. Even though they promised future DLC they actually released no additional single player content and all the additional multiplayer content was released for free. That means I paid for a season pass that literally got me nothing, except some PSN avatars and a dynamic theme. Since then I have not ceased to be a fan of the franchise, but I’m also no longer a diehard fanboy. I now judge the series from a much more objective standpoint and have often been very critical of more recent decisions. A good example of this is that I have been avidly opposed to the upcoming God of War IV pretty much since the announcement.

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I was highly against the idea of God of War IV not because I want the franchise to end. Quite the opposite actually. It’s one of my favorite franchises of all time. I still remember the first time I beat the hydra in the very first game. My uncle was watching and we were both blown away. This was in many ways the moment where I decided I wanted to work in the gaming industry. I wanted to be involved in something that would blow people away like that. The reality is that I want(ed) to see many more games in the franchise but I don’t think they need to make any more starring Kratos. In my opinion, God of War III ended perfectly.  We were led to believe that Kratos killed himself and that his story was over. Now it’s fine that he’s still alive in this upcoming installment because it’s canon that Kratos never stays dead for long. He died in both God of War I and II only to come back and whoop some more ass. But his story concluded perfectly at the end of III. I really see no reason why they felt the need to continue his story. I felt the same way with how they handled Ascension. It was a pointless game that just milked Kratos because he’s marketable. What I wanted was for a new character to be introduced that would take on a similar plot to destroy the gods of his culture that had nothing to do with Kratos or Hellenic beliefs. At most a Kratos Easter egg is all I would have wanted. But instead they chose to once again focus on Kratos but now he’s in the Norse world.

norse mythology
That fight better happen.

Let me be very clear and say that there is nothing wrong with setting a God of War game in Norse mythology. That’s one of the best cultures to do a God of War series of games in. But making Kratos the star takes so much away from the overall plot. What I like about God of War is that the franchise is not just mindless hack-n-slash battles and large breasted sex mini-games, though both of those things do add a lot to the experience. While some people won’t agree, I actually think the God of War franchise has a great story with a great main protagonist. Kratos is a man plagued by the fact that he was tricked into murdering his wife and daughter and then later his mother as well. His whole life is just one big shit show that was orchestrated by the gods. This motivation makes for a great adventure where a man takes his destiny into his own hands and literally kills all the gods, except Aphrodite, in vengeance. The story is powerful, visceral, cathartic, and most importantly, memorable. But one of the main reasons the story works so well is that Kratos is part of it on a cultural level. He’s not some visitor from another land like William in Nioh. And he’s not some random faceless, emotionless NPC turned playable character like the Dovahkiin in Skyrim. He’s actively a part of Greek culture and starts out as a true believer, actively serving the gods to make penance for his crimes. This is such an important part of the story.

Placing Kratos in Norse mythology makes no sense. There’s no real justification for it and he has no real connection to the culture and gods of that world. He’s just a stranger mindlessly toppling a religion like a conquering Spaniard taking over South America. It’s not personal to him. I think that’s the main reason they gave him a son in this game.

old kratos

I am so avidly opposed to the Dad of War concept. In fact, I even wrote an article about it on Gaming Rebellion. There are a number of reasons I don’t like it. Again, remember that this entire line of thinking follows my original opinion that Kratos should not be the main protagonist of any more games. The trailer makes Kratos seem like this caring father to a less than impressive son. If you’ve played all the other games then you too found his lack of a bad temper, patience, and calm demeanor to be very uncharacteristic of Kratos. His son literally shoots him at one point in the middle of a battle and Kratos pretty much shrugs it off. I’m sorry, but that’s just not Kratos.

Mechanically speaking, the concept doesn’t really fit a God of War game. Obviously having not played it yet, I can’t say for sure, but I imagine the game will have some similarities to Enslaved: Odyssey to the West. You’ll be responsible for protecting and commanding this boy. While this will be a new addition to the gameplay, which can be a good thing for longstanding franchises, it will most likely slow the game’s combat down noticeably. God of War is traditionally fast paced combat. To destroy that general concept essentially ruins Kratos’ legacy. This could have been easily avoided as a problem if they would have just changed main characters so we had no long established expectations of him as a main protagonist. But again, I think the lack of connection and thus emotion in reference to the Norse mythology from Kratos is the main reason they decided to add in a child. It automatically gives Kratos some emotional baggage to connect with the story.  That’s a lazy trick, but I understand it. My only real question is why did they choose a son instead of a daughter?

enslaved

Let me preface this part of the article by saying that this is not about to turn into an SJW argument about why female characters should be portrayed more in games. Not at all. The fact is that I genuinely believe that it would have suited this already questionable story better to have made the next God of War game to be about Kratos and his daughter instead of a son. There’s a logical, canon based reason for this opinion.

One of Kratos’ darkest moments and emotions comes from the fact that he murdered his own daughter, Calliope. And the theme of fathering a daughter comes up all throughout the franchise. It’s especially important in Chains of Olympus, III, and Ascension. And in all these instances Kratos never truly succeeds at saving his daughter, surrogate or actual. This is exactly why I think he should have a daughter in IV instead of a son.

calliope

The new story shouldn’t be about him trying to raise a boy who already seems to be weak and useless. It should be about him raising a daughter and gaining redemption for the daughter he lost. But this time he doesn’t just try to protect her. He raises her to protect herself. Suddenly his new found patience and affection would make perfect sense. And it would keep the tension extremely high because you would constantly be expecting something terrible to happen to the daughter, like so many times before. Also Nordic culture happens to be one of the only cultures American males, the main market for the franchise, are familiar with having female warriors so it wouldn’t even be out of place for Kratos to have a girl fighting alongside him. On all counts this just seems like a sorely missed opportunity that would have helped so much with continuity between the Greek games and this new series of Norse ones. I really don’t see how they missed this. I already don’t like the boy and much of the reason for that is because he displays characteristics that would make way more sense coming from a daughter of Kratos.

I’m certainly gonna buy God of War IV, but this will be the first main console title in the franchise that I don’t buy at release. This was an opportunity to tell a powerful story that would have altered the Kratos mythos noticeably without coming off as odd for the character. Instead we’re stuck with this daddy day care scenario where his whiny, useless son just gets in the way and cries about killing deer. I expect better from Santa Monica Studio.

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Officially a True PC Gamer

Last time I posted about how I finally built my gaming PC, but one cannot truly call themselves a PC gamer and by extension a member of the PC Master Race until they have officially completed a game on their rig. Today I do declare my official membership.

I thought it was appropriate to bridge the gap between my pre-Master Race life as a gamer with my newfound gloriousness. So I decided that instead of my initially planned The Witcher 2 as my first PC game on my rig I would complete a game that I had started on my laptop but never finished. I chose Magrunner: Dark Pulse (2013) developed by Frogwares.

magrunner cover.jpg

I originally tried Magrunner back in 2013 as a demo on PS3. I very much enjoyed the demo. It was like Portal but with magnets. As a fan of level based puzzlers like Portal, I was very interested in playing through the whole game. But I did not want to pay the price they were charging on PS3. I can’t remember the exact price but currently on the PSN store it’s listed as $10 so let’s go with that because I defintely wouldn’t have paid that price. Months later the game was on sale on GOG.com for less than $5. I happily bought it and started it soon after.

I was happy playing Magrunner on my laptop. It wasn’t running perfectly but it was certainly playable. I did not regret the purchase and everything was going quite well. Then I got stuck. There are three types of getting stuck in a game. Not knowing what to do. Not being able to do something. And not being able to do something because of hardware. Often people make the excuse that they are experiencing the third scenario when really they’re experiencing the second. With the advent of YouTube, the first scenario ceased to be a valid reason to get stuck in any game for an extended period of time. I was experiencing the third scenario. This was because my gamepad was not properly syncing to my laptop so I had to program it by hand with MotionJoy to pretend to be a mouse. But the settings were not perfect. I also had minor lag because of a lack of RAM.

lag

Up until the point where I actually did get stuck, these hardware issues were not game breaking. I had to work harder, but the game never got impossible. Then I got to a puzzle that required the highest level of accuracy and speed. Having now completed the game, I will still hold that this particular puzzle was the hardest to execute in the game. It wasn’t the hardest to solve, but actually do it was much hard. I tried and I tried and I tried, but was never able to succeed. You are required to quickly shoot three targets while riding a moving platform in hopes of getting through the door on the other side within the time limit. It was a horrible experience. I just couldn’t do it with my system. Eventually I gave up.

Three years after that happened I finally built a PC and my gamepad works properly. As does my mouse, which I had to switch to occasionally while playing. I beat that puzzle I was stuck on so long in under five minutes. I went on to beat the rest of the game soon after.

Magrunner_ Dark Pulse 7_24_2017 12_30_31 AM

I’m so thankful that I was finally able to complete that game. There’s nothing quite as satisfying as gaming redemption. I have completed Magrunner: Dark Pulse and can now officially call my self a PC gamer. My rig has been christened. No longer will I be limited by technical limitations. No longer will I have to miss out on betas because my system can’t run them. Now I can and shall go on to play and beat countless PC games.

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Built My First Gaming PC . . . Finally

I have been a proud console peasant for the bulk of my life. I like console games. I like controllers. I like plug and play technology. And as a person who genuinely hates FPS, MOBA, and MMO type games, there have very few PC exclusives that I’ve even wanted to play. The only games on PC I’ve really wanted to play in the last decade have been XBOX titles, since I don’t have one, retro games, and console games I could get much cheaper on PC.

I was afraid to build a PC. I knew all the reasons why people built them. I knew all the benefits of building one. But I was never really motivated. I had a crappy laptop that couldn’t run anything past small indie titles and really old ports/ROMs and that was enough for me. Sure there were disappointing moments such as when I would get beta codes for PC and not be able to play them. But for the most part I was happy with my console peasantry.

consoles

I first decided that I was going to build a PC in the summer of 2015. I remember the exact moment that I made this decision. I had just beaten The Witcher. I had never heard of the series prior to that summer but the special editions of both 1 & 2 were on sale on GOG and a friend demanded that I buy them. I was reluctant, but this friend guaranteed that I would love them. I purchased them and he was absolutely right. I played The Witcher and it was amazing. Even with the horrible controls in that first game, it was still a phenomenal plot based gaming experience. I was so impressed by the game that I immediately started up the second one. I was able to play the first game on my laptop so I assumed that I could run the second one. Sadly this was not the case. My laptop made it through the opening cinematic and then the game just sputtered to the point of unplayability. I even set the game to the minimum settings and it still wouldn’t run for me.

The Witcher 2 was ported to XBOX 360 but not PS3. I hadn’t owned an XBOX 360 for years and I wasn’t about to go buy one just to play this one out of date game. It was at this very moment that I decided to build a PC. After literally two years of saving, research, and planning, I finally built a powerful gaming rig that will allow me to play The Witcher 2. I built the highest end PC I could afford. It’s funny because what I needed to play the game I built for doesn’t compare to what I ultimately built. But I have no regrets and I write this blog post from my new gaming PC. The first PC I ever built for personal use.

the witcher 2

Thank you to everyone who helped me with this endeavor through recommendations, links, guides, and encouragement that helped bring this system to life.

My Specs:

IMG_0011

  • Case – Cooler Master COSMOS II
  • Motherboard – MSI X99A Gaming Pro Carbon
  • GPU – Gigabyte GTX 1080 (AIO Liquid Cooled)
  • CPU – I7-6800K
  • CPU Cooler – Cooler Master MasterLiquid 240 Pro
  • RAM – 32 GB Corsair Vengeance LPX DDR4 3000
  • PSU – Super Flower Leadex 1000w Platinum
  • Keyboard – ASUS ROG Claymore
  • Mouse – ASUS ROG Spatha
  • Monitor – ASUS ROG Swift PG278
  • Sound System – Logitech Z623
  • Microphone – Audio-Technica AT2020USB+
  • Camera – Logitech C920
  • Capture Card – Elgato HD60 Pro
  • SSD – SanDisk Ultra II 480GB
  • HDD
    • 3 x Toshiba 7200RPM 3TB
    • 2 x Seagate Firecuda 2TB
    • 1.5 TB random other HDDs

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Let the gaming begin!

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A Life Changing Experience

I was in the hospital last week. I was fine and suddenly I had pain in my gums. I’m one of those people who grew up without healthcare so I never go to the doctor for things unless absolutely necessary. The fact that I went to the dentist the next day shows just how painful it really was. But at no point was I genuinely worried about my safety. They told me I had a severe infection and that I had to have a tooth pulled, but that it could be replaced with an implant. At my age, this news didn’t trouble me because the tooth in question had a long history of troubles going all the way back to a skateboarding accident from my childhood. This wouldn’t even be the first time this tooth had left my mouth, if that tells you anything. Really I was just happy to know that the reason I was having pain was obvious and that it could be easily treated and that I could get a replacement tooth fairly easily. And since I no longer live in the United States, I could get this all fixed affordably as well. I was supposed to have the tooth removed a mere three days after that initial visit to the dentist. They gave me some pain killers and said just hold out till the surgery and then the pain will all be gone. I was happy with this situation. Less than 10 hours later I was in the hospital suffering from a high fever brought on by the infection.

I am alive

I’m ok now. I spent more than two days in the hospital and missed my appointment to remove the tooth, but by the time you read this I will have not only been released from the hospital but also had the tooth removed, returned to work, and be on the road to getting my implant. I’m very fortunate to have had such an easy hospitalization. That was my first and hopefully only time I’ll ever be hospitalized for an extended period of time. But this experience, however mild it was compared to the countless other people who have had the misfortune of being hospitalized, really gave me some perspective. Without trying to sound cliché, I realized that life is short. And more importantly, I realized just how much of it I’ve been wasting trying to please other people.

I started this blog and accompanying YouTube, Twitch, and Twitter channels/accounts almost four years ago. To date I have published a blog post, almost always multiple single spaced pages, every week. I’ve published more than 100 reviews for several platforms for multiple websites. I’ve tweeted every day, multiple times a day, for a grand total of more than 48K tweets. I’ve posted more than 300 videos, most of which are serious full length gameplay episodes. All that is to say that I’ve put a lot into gaming related content creation, and that’s not a bad thing. But as a man on the wrong side of 25, or even 27, I have spent way too much time doing things for the benefit of other people and as a consequence have taken away from my own personal enjoyment and goals. That’s gonna change immediately.

 

content overload

I take schedules and commitments very seriously. That’s why I’ve made sure to publish content on the schedule that I have since November of 2013 with a nearly flawless record. But to this day I gain no actual returns from all this content creation. I have no Patreon supporters, my following on my blog, YouTube, and Twitch channel are laughable considering the amount of time I’ve put in, and to this day I’ve never received a single donation of any kind as a direct result of my content creation, with the possible exception of Twitter and never in monetary form. This is fine. I’m fortunate enough to have a real job in this economy that allows me to still be able to purchase video games and create content without requiring any returns from my content creation. Do I wish I made money for all the hard work I put in? Of course. Can I live without it? I have for the last four years. While it’s sad to not be recognized for all my content with any form of monetary compensation, it also allows me a great deal of freedom compared to other content creators who do make money for their work. I can make whatever changes I want whenever I want and the repercussions are at best non-existent or at worst inconsequential. I may lose a few followers here and there, but I never had that many to begin with. So unlike content creators who are bound to their following for survival, I can literally do whatever I want. And my recent hospital experience showed me that what I want is less unpaid responsibilities and more time to pursue my own personal goals.

dream-deferred Big

It’s always been my dream to write a novel. I’ve done all the ground work for this project including writing a 200 page treatment and six page detailed chapter outline. I’m serious about this project but have never been able to make the time for it until now. I have so many unfinished and unplayed games in my backlog. I just built a new gaming PC and haven’t even loaded up a single game yet due to lack of time. I also have a stack of books I’ve bought in the last year that I have yet to read. These are just some of the things I’d like to do but haven’t been able to make time for. So effective immediately I’m shifting gears in my life. Content creation will no longer be treated like a job or responsibility. It will now be completely for fun. What this means is no more strictly adhered to schedule of content creation. If I want to write a blog post, I will. If I want to publish a video, I will. If I want to stream, I will. And if I’m not in the mood for whatever reason or just didn’t have the time or wasn’t inspired to make content in a particular week, then I won’t. No more guaranteed weekly posts. That doesn’t necessarily mean content won’t be published on a weekly basis. It simply means that I will no longer hold myself to that standard. If I genuinely want to create content at that frequency then I will. And if I’m not in the mood to publish something in a given week then I won’t.

 

time for me small

I want to be clear that this is not me declaring the end of this blog or any of my related content outlets. I have put too much time and effort into this project to just throw it all away and I’m also deeply entrenched into the gaming community. I literally could not stop creating content if I wanted to. Especially now that I have a beast of a rig that will allow me to record 1080p 60 FPS gameplay vids and a high quality microphone to capture commentary. If anything I’ll be making YouTube videos and streaming more than ever before. And honestly I can’t see the gaming industry and community just magically fixing all its current problems and never having any more, so there will always be a reason for me to post on this blog. Not to mention the fact that I genuinely love Twitter. I just want to make content solely from interest and desire rather than responsibility from here on out. Or at least until such time as content creation becomes a real paid job that warrants me taking it as seriously as I have for more than three and half years.

If any of this makes you unhappy, I’m genuinely sorry. It was not my intention to disappoint any of my loyal readers, subscribers, or followers. But I hope you can at least understand my position and support my desire to pursue my personal goals in order to live a more fulfilling life. Thank you for reading and for your support past, present, and/or future.

*Also, from now on I’m not just limiting this blog to gaming. Movies and TV are fair game from now on as well since the communities and my interests in those subjects are very much intertwined.

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As always, thanks for reading. Please take the time to follow my blog, leave a comment, and check out some of my other channels if you enjoyed what you read.

Change Up the Anime Games on Gaming Rebellion

One of the biggest announcements at E3 this year has to be Dragon Ball FighterZ. It looks awesome but at the same time I’m underwhelmed by the prospect of yet another anime fighting game. I wrote about my thoughts on this problem with anime game development on Gaming Rebellion this week. Here’s the introduction:

final bout

I really like anime. At one point in my life I would have said I loved it. I grew up during the first generation Toonami era. This was a time when anime had just started to become normalized in the United States. Up until then we had it but it was considered niche. Most people who called themselves anime fans only watched a handful of shows such as Dragon Ball Z. Toonami was one of the first places, maybe even the first place, where American kids could watch anime on cable easily. They started showing flagship anime like Dragon Ball Z, Ronin Warriors, and Sailor Moon. As it got bigger, they created a nighttime program where they could show more mature anime such as Cowboy Bebop and Ghost in the Shell. This was the origin of Adult Swim. Now Adult Swim is mostly American cartoons but in the heyday it was basically all now classic anime.

The beginning isn’t really games focused, but the rest of the post is all about the anime games. You can read the rest right here on Gaming Rebellion.

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That Monitor Is So Not “Gaming”

Last week was COMPUTEX. For those or you that aren’t familiar with the event, it’s basically CES Asia, but bigger and with many more models. This was my second year in a row attending. Last year I went as press and this year I worked a booth as a member of the PC DIY industry. I don’t want to do a full write up of the show, but I’ll just say a few words. It was an interesting show this year, but not nearly as spectacular as last year. This year I saw much of the same from the heavy hitters like MSI, Zotac, and ASUS. The most impressive things I personally saw came from smaller companies I hadn’t heard of before.

One thing that really stood out to me was the number of companies selling “gaming monitors.” If you google the term “gaming monitor” no definitive link comes up. Instead what you get is a bunch of articles ranking and reviewing “gaming monitors” and stores like Best Buy trying to sell them. The issue here is that there is no official definition or set of standardized guidelines for how to determine what actually is a gaming monitor. What this has led to is a flooded market of wannabes misusing the phrase to try to sell subpar pieces of equipment at higher prices. Of course a gaming monitor must be a monitor that a PC gamer would purchase for the purpose of gaming, but technically you can game on any modern monitor. I think it’s interesting that the term “gaming TV” isn’t actually a thing while “gaming monitor” is. When you google “gaming TV” similar search results come up, with mostly ranked lists and reviews, but in general it’s not a widely used term. To drive the point home: searching “gaming monitor” on Best Buy brings up a list of options while searching “gaming tv” brings up a list of random products, many of which are not even TVs at the beginning of the list.

Computex

What I noticed at COMPUTEX was that most of these smaller companies were selling “gaming monitors” as any monitor that’s curved and has at least 144Hz. In my opinion, the curve is not an adequate qualifier for a gaming monitor. Plenty of people purchase curved monitors and TVs for use outside of gaming. A curved monitor in no way provides an experience required by or exclusive to the needs of gamers. Arguably, a curved monitor doesn’t even necessarily improve the gaming experience. I think the 144Hz definition is a little bit closer because there are very few if any serious applications outside of gaming that require or even seriously make use of that much output frequency. Yet I still would argue that just having that high a frequency alone doesn’t necessarily qualify as a gaming monitor. Imagine, for the purposes of argument, that someone offered a 144Hz monitor that could only run a maximum of 720p. In 2017 would that be considered a gaming monitor? Again, it could definitely be used for gaming but would anyone seriously consider buying it? Most likely not. 1080p has become the standard minimum screen resolution for both TV’s and monitors and has been for a number of years, gaming or otherwise.

ASUS No 1

ASUS defines gaming monitors with a less than technical approach. They instead focus on the practical applications when defining their monitors as/for gaming. They refer to themselves as the “No.1 Gaming Monitor Brand”. Their main justification for that isn’t focused on specs or features though. Instead they list off game genres and how their monitors perform when playing them. They state that they are the “best gaming monitors for Cinematic Games” listing MOBA, RPG, RTS genres with some generic details about performance such as “immersive life-like visuals”. They do similar things with “Fast Games” listing FPS and racing, and “Console Games” listing no specific genres. This means of defining gaming monitors may be a little more specific and provides some practical examples for why gamers would want their monitors, but it in no way gives specific reasons for why these monitors perform better at playing these games. It’s important to note that ASUS’ gaming monitors do have a number of technical features that I believe do actually make them “gaming monitors” as opposed to just monitors that you can play games on, but those features aren’t being used by the company to define them as such in their marketing.

ASUS site

I think Best Buy does the best job of genuinely trying to define what gaming monitors are in an objective, spec focused manner. If you search “gaming monitors” on Best Buy’s site you will get a list of five features/categories: 1ms Response Time, 144Hz, IPS, G-Sync, and FreeSync. I like this list of features a lot. I don’t necessarily agree with the inclusion of IPS, but in general I like the idea that they have defined gaming monitors based on technical specs that fall outside of visual aesthetics of the monitor itself and at least 4/5 of the categories are features that only gamers would actually care about. I think G-Sync and FreeSync are the most important features for a gaming monitor and response time comes in at third. Hz frequency is at fourth. My personal priorities and preferences when picking a monitor are irrelevant though. What’s important here is that all of these monitors, with possibly the exception of the IPS section, are categorized by things that only gamers would take the time to care about and really consider as deal breakers when picking a monitor. I especially like that resolution isn’t part of the list. A 4K monitor is not definitively a gaming monitor. Plenty of people use 4K for watching TV and for work based applications like graphic design. Many if not most games still aren’t even capable of running in 4K.

Best Buy Gaming Monitors

As I’ve been trying to pick a monitor for my own rig recently, I posed the question to Reddit. I had an overwhelming percentage of people say that G-Sync/FreeSync and 144Hz were the most important thing when picking a monitor for the purpose of gaming. They even went on to say that if you have to choose between 4K and G-Sync/FreeSync that the Sync option was hands down more important for gaming 100% of the time. That feedback and my own research made me opt to buy an ASUS ROG Swift PG278QR. With my 1080 GPU, that monitor will give me the best gaming experience I can afford at a size that works for my needs, based on my research.

Personally, I think this is a really important issue. The industry should create a set of minimum standards and guideline when defining a gaming monitor to prevent companies from arbitrarily raising prices without delivering any technical/performance based justification for calling their product(s) “gaming monitors”. I saw so many nice looking, but ultimately non-performing monitors at COMPUTEX this year. Sure they would have given you at least 1080p at 60Hz, which is technically good enough. But that’s pretty much a standard monitor these days, whether you’re gaming or not. In the same way that mechanical keyboards must use mechanical switches, monitors should have some sort of defining quality based on the specs/features that objectively categorize them as “gaming” or not. Otherwise less experienced and unknowledgeable consumers will continue to be tricked into buying lower priced third party and first party units that ultimately deliver less than the current standard in high end gaming.

*Just wanted to take the time to mention that I finally started a Patreon page. I don’t expect to get rich, but after nearly four years of dedicated gaming content creation I thought it was time. Anything helps so even if you aren’t able to donate, please consider sharing the page.

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Time For A Good (Far) Cry

Let me start off by saying that this post will most likely offend some people. As always, it is not my intention to offend but to speak honestly and openly about my opinions concerning the gaming industry and occasionally, as with this post, how certain topics in gaming are affected by the wider world.

There has been a lot of buzz after several reveals about Far Cry 5. In all honesty I’m not actually a fan of the Far Cry franchise. I own Blood Dragon because I got it for free. But I have never once played it or had the slightest interest in doing so. I also purchased the Apex Edition of Far Cry Primal, but that was on sale and my reasons for purchasing it are almost exactly the same reasons that I haven’t had any interest in any of the ones in the main series up until now. And to be perfectly honest, I haven’t actually taken the time to play Far Cry Primal as of yet. My interest in Primal was mainly because of the animals. I really liked the idea of being a beast master and after watching some gameplay footage of the player commanding animals to do his bidding I was sold. But just as important was the fact that this wasn’t a gun game. In fact it’s set in a time where guns didn’t and couldn’t exist. I have little interest in gun games and FPS is my least favorite of the shooting genre. But the main reason I’ve avoided the core Far Cry games until now is the narratives.

primal

Far Cry, in the main series, is traditionally about some guy going to some remote place where he has no business being and saving the natives. More often than not this ends up being a white man shooting up minorities but there have been some moments in the franchise where that wasn’t the case or didn’t necessarily have to be. Far Cry 4 makes the biggest departure from this by having you play as a Himalayan man fighting other Himalayans under the dictatorship of an insane Hong Kong gangster. Though I have to say that without looking it up, Pagan Min comes off totally white. At the same time though the game is still about a guy traveling off to somewhere remote that he doesn’t belong because the protagonist doesn’t actually live in the Himalayas. He was just visiting the motherland to bury his mother who actually was from there. There’s nothing intrinsically wrong with plots about people, of any color, travelling to a faraway land to shoot up the locals. While some people might get offended by games like Resident Evil 5 (2009) where a white man goes to Africa and kills a bunch of Black people, I just find it rather boring. The entire idea is overplayed. As an African American who no longer lives in America, I for the most part find the narrative concept of an American travelling to faraway lands to better the lives of the locals to be hacky and unoriginal. The fact that it’s so common place says a lot about the American gaming market.

far cry series

What I have always found the most interesting is that this issue of making games where Americans, mostly white men, travel to other places and kill the locals is a strictly American concept. Games with protagonists from other countries don’t commonly do this. Or at least not to the same degree in the same way. Games from Japan are usually not set in realistic places or they weirdly enough make the game about Americans. Look at Metal Gear Solid for instance. A Japanese studio, led by a Japanese man, makes a super long, iconic franchise about a white guy(s) doing a bunch of stuff in Russia and the USA. The only times they aren’t in white countries is when white villains have traveled to other places like South America (Peace Walker) and Afghanistan (MGS5) to start shit up. Games starring Europeans, like Assassin’s Creed, tend to have characters go about their adventures in their homelands. Ezio finally leaves Europe for Constantinople after two other full length games. That was more of a need to make the story interesting than a cultural thing. And at the time of the game Constantinople had a lot of European influence due to the Turkish Empire’s reach so it’s still a pretty reasonable location for him to go. A lot of Japanese games do this as well by recreating periods in their own history or at least other Asian countries they’re closely tied to. It’s only games starring American protagonists that commonly create plots where people from a country, again usually white, travel to other places and try to “save” those savage, primitive races from themselves. It’s that idea coupled with the same old FPS gameplay that turned me off of all the previous Far Cry titles.

white protags big

The upcoming Far Cry 5 is a different story. Now I am not saying that this is the first/only game like this, but I can’t think of any AAA examples from earlier in my life (almost 25 years of gaming) that are this real and relevant to me as an American. Ubisoft may not make the best games in the world, but in recent years they sure do know how to pick a culturally relevant setting. This latest Far Cry is set in modern day Montana. And by modern day I mean like today. There’s no zombie apocalypse. There’s no coming out of the vault 100+ years after a nuclear war. There’s no disease that killed off most of the country. It’s just everyday racist 2017 USA. But it’s about a real problem with a real villain. GTAV may be in a realistic setting and it may have believable characters, but it’s not really about some larger social issue. It’s just the story of three guys trying to survive as best as they can. It’s a small story. It’s a personal story. Far Cry 5 seems to be about real life problems plaguing the entire USA today. And this isn’t about some visitor from a faraway land coming to help the locals. The playable character isn’t even from another state. You’re a local deputy. Sure you can choose your skin color in this one, but let’s all be honest and admit that in the real life scenario this Montana deputy is almost assuredly a white man.

This is a game where the developer asks the American market to take up weapons against their own kind. And not as monsters, mutants, or hypnotized victims. As normal gun toting, red blooded, Trump supporting Americans. There’s no other AAA like this and there has never been a time in this country where a game of this budget from a franchise of this level of established credibility has put American gamers in this position. This will be an experience like no other for everyone. White American players will be forced to actually sympathize with the enemies on the screen. Minorities will on some level finally get to experience what it’s like to be a white American male gamer. I can’t see myself not playing this game. And you can damn sure bet I’m gonna use a Black avatar. This whole experience sounds nuts. Honestly it’s sad that in 2017 such an experience sounds so off the deep end because it means that such experiences aren’t a normal part of gaming. I can list off tons of games where you kill enemies of any other race in various countries in various time periods. But when it comes to white American enemies, it’s basically never in a realistic setting. It’s a dystopian future or zombies or aliens pretending to be humans or some other such mumbo jumbo to defuse the situation. This will be a definite first for so many gamers out there around the world.

fishing in montana

Now I’m not one to usually support politics in games, but that’s only a half truth. What I have an issue with is people inserting politics into games that aren’t political for their own grandstanding and agendas. For example, making Street Fighter V a discussion about sexism and female objectification is stupid. Trying to argue that the Mario Bros. franchise is an example of how people have been indoctrinated with sexism is just unfounded and generally ridiculous. Note I’m not saying that issues like sexism aren’t real issues. I’m merely saying that people tend to insert politics into games unnecessarily and often unrightfully because games and gamers are an easy target. So in those cases I’m all for the “keep politics out of games” argument. But when a game actually is political and intentionally is written about real political issues, especially in a realistic modern setting like in the case of Far Cry 5, then I’m all for it. If you go into Far Cry 5 thinking it won’t be or shouldn’t be political then you’re an idiot and you’re playing the wrong games. This is a political game and the entire experience, both in and out of the game, will be and should be political.

games and politics

This will be a highly polarizing and political experience. I can already see some of the things that are going to happen. Live streams and YouTube videos of Mexican avatars killing white people. Fox News doing stories about how this game promotes domestic terrorism and violence against white Americans. Various hate groups and media arguing that the game paints hard working lower and middle class Americans in an unfair light. Trump will probably make a statement about the game at some point. I won’t be surprised if it gets banned in certain cities or even states. It’s become that kind of America. It’s gonna be a circus and I’m totally in support of that.

I’ve already seen a lot of people online saying that a game like this is inappropriate right now. I disagree. I think a game like this is most appropriate right now. It’s when things like this actually are happening that it matters most. It’s when people are already talking about this sort of thing and these sorts of fears that it matters most to make a game or movie discussing these issues. What I like most about what I’ve read so far is that the game is not taking extreme positions against religion or targeting certain races. It’s specifically villainizing extremism. A lot of people today are altogether anti-religious and think religion is the problem with American conservatives. But that’s an oversimplification of the issue. Supposedly this debate comes up in the game through the fact that you’re fighting a religious cult, but one of your main helpers in the game is a Black pastor. I really like this move because it shows that Ubisoft has really put some thought into how they want to portray these serious issues in current American politics.

religion far cry 5

Now I’m prematurely giving Ubisoft a lot of credit for things that haven’t happened yet. It is extremely possible, and very likely based on their recent track record, that this game will only scratch the surface and then quickly fizzle out. The studio is great at picking settings. But they aren’t great at writing full-fledged stories. Take a game like Watch Dogs. Great premise, lackluster delivery. Every Assassin’s Creed since like three, if I’m being nice, has a similar problem. Great settings coupled with terrible writing. I’m also not expecting much from the gameplay. It’s gonna pretty much be the same FPS experience they always deliver with a couple new bells and whistles. I’m playing this game strictly for the plot and I’m hoping they don’t screw it up. They need to write an amazing, fully developed, powerful story and not pull any punches. If they just deliver that I’ll be happy. Also the game has coop and I’ve already planned to play it with my Mexican friend. A Black guy and a Mexican guy killing rednecks in the backwoods of America. That sounds like a YouTube series to me.

Now I know I went a little overboard in certain places in this post, but I was trying to drive home a point that too many Americans still don’t seem to get. I’m hoping Far Cry 5 is good and if it is good I believe it can do a lot to bridge that gap. Or start another Civil War. Both are totally possible in the current political climate.

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