The Downgrade of Upgrades

This week I published an article about how the better gaming technology seems to get, the worse the experience ends up being for gamers due to lazy and/or greedy development and publishing practices. I published this article on Gaming Rebellion but here’s the introduction:

no games bf

I think it’s fair to say that most gamers today have at least some feeling of like/love for technology. I can code a little bit, build a PC from scratch, troubleshoot most normal level computer issues, and have fixed more than one broken console. I’ve owned every Nintendo and SONY home console (not counting Switch) as well as two of the three Microsoft home consoles and every Sega home console except the Saturn. I’ve owned several handhelds, multiple tablets, multiple mp3 players, and I literally work for a computer component manufacturing company. It is not a ridiculous statement to say that I like technology. Yet it seems to me that as we, by which I mean consumers who call themselves gamers, are forcibly offered “better” technology with each passing generation of consoles, that playing video games has become more expensive and less convenient.

You can read the rest right here. Please check out my Author’s Archive for other articles by me on Gaming Rebellion.

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