We NEED to Boycott Nintendo Switch Online

If you read my blog regularly then you know that I am very big on consumers taking control of the gaming industry through organized management of our spending practices. I often write pieces calling for people to actively take charge of the industry’s general direction through boycotts and selective support of certain products and practices. I have on more than one occasion been accused of hyperbole and over dramatization of the situations I write about. Part of the reason for this is that I’m usually looking at the big picture which means predicting long term repercussions that can and often do take years and even multiple generations to manifest. All the way back in 2013, when my blog was still hosted on IGN, I wrote a long post where through thorough analyzation and educated guesses based on past events, I predicted that SONY and eventually Nintendo would ultimately do exactly the same bullshit that Microsoft was doing at the time with XBOX. This post was focused mostly on practices surrounding things like paid online multiplayer access, paid DLC content, and the general direction of all three companies. At the time, many people viewed SONY as the player friendly company that had our best interests in mind while Microsoft was the greedy, evil corporation who only cared about profits. Nintendo was the good egg that would never betray us. Now, five years later, SONY is pretty much the equivalent of Microsoft when it comes to management of their platform and Nintendo is steadily following suit with paid DLC, season passes, and literally this week they will be implementing paid online multiplayer subscriptions. I was right on literally 100% of my predictions about the way the industry was going five years ago. They called me a madman. They called me paranoid. But I knew I was right. Sadly the post no longer exists because IGN removed all user blogs from their website, but I probably have the original draft in a Word document somewhere if anyone really wants to read it.

Current Gen

So in that context, we really need to talk about Nintendo Switch Online. Last week, Nintendo published their latest Nintendo Direct. Overall it was pretty solid. But with less than a week prior to going live, they finally gave some actual concrete details about their new subscription based online service. It is in every way a tragedy. It’s insulting to gamers. It’s not offering anything of value that we didn’t already have for free. And it doesn’t even compare to its competitor services in application or value. Similar to when Nintendo replaced Club Nintendo with My Nintendo, it’s a total shit show.

Let me quickly summarize what the service looks like. For $20 a year, or $35 a year for a family plan, which still needs to have more concrete details published, you get cloud saves, online multiplayer, the ability to use your smart phone to talk to other people in the games you’re playing multiplayer with (you know because it’s a phone), access to a supposedly constantly growing library of NES games, most of which you already own in some other form or have already played and don’t care about anymore, and you get access to “special offers”. These offers currently include the “opportunity” to pay $60 plus I assume shipping (and possibly tax) to buy NES themed Joy-Con controllers you don’t actually need to play any of the NES games and a special Splatoon 2 skin representing an e-Sports team you don’t care about or probably even know. New offers will supposedly be added in the future but for now that’s all there are. It’s objectively a bad service. Not to mention it’s on a platform with a very limited library of popular multiplayer games. If you don’t include Splatoon 2, Mario Tennis Aces, and the unreleased Smash Bros. Ultimate there’s almost no reason to even care about multiplayer on the Nintendo Switch. There are a scattering of games here or there that have multiplayer. Like I play Just Dance online all the time. Some people still play Mario Kart Deluxe and even ARMS online. There are some indies like Overcooked 2. But for the most part the Switch is not a multiplayer platform. You’re buying games like The Legend of Zelda: Breath of the Wild and Super Mario Odyssey. Remember that even the upcoming Super Mario Party won’t have full online capabilities. You’ll be able to play a select list of mini-games against other players online and nothing else.

club nintendo

The Switch simply is not a platform that has enough dedicated AAA multiplayer value to warrant charging people for the service. And the other benefits are so minuscule and in some cases downright insulting that charging anything for them is egregious. You can’t even send messages to people directly through the console. You have to use your phone. Who in their right mind thought it was acceptable to charge people a fee to use their phone, which they’re already paying a fee to use, to send messages? That would be like buying a soda from McDonald’s and then being charged an additional fee to drink it inside the McDonald’s. To top it all off, Nintendo has decided that they can get away with this because they’re only charging $20, which is cheaper than PS+ or XBL. That’s not a justification. You don’t get to offer a shitty, totally unwanted service at a lower price than a competitor’s service and expect people to be OK with it. Because as much as I hate paying for PS+ at least it’s a subscription that actually provides me with services. I get free current gen games with the service. I get discounts on new games with the service. I can do things like send messages, send pictures, and create chat lobbies with friends on the console with the service. I can even shareplay with the service. It’s overpriced for sure. The games they’ve been offering in the last few years are much lower in value than in the PS3 era for sure. But it’s still a service that has general value above what I was getting when it wasn’t a mandatory service. Nintendo Switch Online offers none of that except cloud saves, which I don’t need in the first place on a portable console with an SD card memory system. My saves are fine. So we need to fix this.

Switch Online Pricing

Usually when I write posts like this it’s about long term issues concerning specific games or services that will have an effect on the future of gaming. But in this case, we’re literally talking about today. Yes there are long term repercussions for supporting Nintendo Switch Online, but the short term effects are just as noticeable and important. The service goes live tomorrow. I don’t want to be insensitive about the fact that the Direct was postponed because of a natural disaster, but it’s very suspect that we were given actual details about this new online service less than a week before it goes live. By all rights I should have published this post days ago but I didn’t even have enough time to properly analyze the details of the service and get the post prepared until now. Usually I publish my blog posts on Wednesdays but this was too important to delay till after Nintendo Switch Online goes live.

Just like we did with XBOX One when it first announced always online, or with Star Wars: Battlefront II, we need to actively and loudly boycott and publicly declare our disgust with Nintendo Switch Online in its current form. Do not give them the ability to take this service forward in this way. Yes I understand that I’m asking you to not enjoy some of your games that you’ve already purchased to their fullest extent. I too own ARMS and Splatoon 2. I too plan on purchasing Smash Bros. Ultimate day one and realize that the experience will be crippled for many people without the ability to play online. But we need to think long term here. This is a crucial moment because it will shape the way Nintendo handles online service forever. With this platform and all future platforms, this is a watershed moment. A moment that we didn’t properly handle when XBOX Live Gold was first announced. A moment that we didn’t take seriously enough when PlayStation Plus was turned into a mandatory service. We have an opportunity here to tell Nintendo an emphatic NO. That we will not allow ourselves to be taken advantage of simply because the price is lower than what Microsoft and SONY are charging, which are also overpriced services we shouldn’t be paying for in their current form either by the way.

NES Joycon
$60 for the crap after paying for the subscription!

I’m not saying we should never be willing to pay Nintendo for an online service. I don’t want to pay for such things and I genuinely believe we shouldn’t have to pay an additional fee just play the games we already paid for. But I already pay and have paid SONY for online multiplayer for a number of years. So it would be hypocritical for me to deny Nintendo the same privilege. But I’m not going to just hand them money for a subpar service just because they’re charging less for it. I’m calling for a boycott to incite change to the service. Not a permanent decision never to pay them for online multiplayer. What we need is to hold out as a group of concerned and conscientious gamers until we get a service that works for us and compares to the other services we’ve already been paying for. That means the essentials of course such as working online multiplayer with better servers than we were already using when multiplayer was free. It means a working messaging and voice chat system that doesn’t require us to own other forms of hardware that have nothing to do with the console we’re playing our games on. It means cloud saves that aren’t deleted when you unsubscribe or let your service lapse. It means not having to check in every week. You will literally lose your service continuity if say you got married and didn’t take your Switch on your honeymoon. That’s absolutely ridiculous. It means a library of current gen games made available as part of the service at no additional cost. It means noteworthy discounts on new games from the e-Shop. And yes that $20 price tag needs to remain consistent even with these additional aspects of the service. Especially considering the lacking multiplayer library to begin with.

Switch Voice Chat

As a Switch owner myself who uses my console literally every day, I implore you to stand with me on this. Do not sign up for Nintendo Switch Online when it goes live tomorrow (September 18, 2018). Hold out. Demand a better service and refuse to settle for the time being just so you can continue playing Splatoon 2 or Mario Tennis Aces. Make a small sacrifice in the short term for much better results in the long run. Tweet about it. Post about it on Reddit, Facebook, and every other platform you use. Make YouTube videos declaring your decision to boycott and why. Discuss it while you’re streaming on Twitch. Do not give in to Nintendo’s clear betrayal of their values and user base. This is not the service that the late, great Satoru Iwata would have wanted. We NEED to boycott Nintendo Switch Online right now and not let it even start to get a footing. This is not just crucial for Nintendo users, but for all console gamers. If this service is profitable, it will only serve to show Microsoft and SONY that they can lower their service quality, even more, and still get away with it. Now is the time for action. It may only be $20 today but that $20 means a life time of regret for gamers present and future.

Thank you for reading.

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As always, thanks for reading. Please take the time to follow my blog, leave a comment, and check out some of my other channels if you enjoyed what you read.

 

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How I Learned to Love the Rabbids

For those of you who have been living under a rock for the past five or so years, Rabbids are these stupid rabbit like creatures that appear to be sentient but never seem to do anything other than make funny noises and cause trouble. They originally appeared in Rayman 4 (2013) but were so popular that Ubisoft decided to give them their own game series. I hate Rabbids. I think they’re annoying and add very little to no value to gaming history. I have gone out of my way not to play any game featuring them, including Rayman 4. But technically I haven’t played any of the Rayman games, outside of demos, so that doesn’t necessarily mean anything special. In any case, Rabbids irritate me.

It was my distaste for Rabbids that made me very unhappy when they first announced Mario + Rabbids Kingdom Battle for the Nintendo Switch. I actually really liked the idea of them making a Mario strategy game with a Banner Saga style grid battle system. While it isn’t canon, pun not intended, I was fine with them giving Mario and friends guns. The game seemed very interesting. But I could not stomach a Rabbids game. It felt so odd to see Nintendo allow Rabbids to enter the Mario universe. It was very out of character for the company and I’m still not entirely sure how it happened. It was the presence of Rabbids in the game that made me ignore it initially.

Mario Rabbids Combat

Mario + Rabbids Kingdom Battle was released just a few months before I finally purchased my Switch. I knew I was going to purchase a Switch and I knew when I was going to purchase it. What I didn’t know was that I was going to end up purchasing a Rabbids game on the same day. I had sworn the game off but then people started talking about it. So many people on Twitter were praising the game for its amazing gameplay mechanics. I didn’t have any particular reason to think the gameplay would be bad but my bias against Rabbids made me assume everyone was over exaggerating. They have in the past on multiple occasions. So I was still not planning on buying the game. Then the awards season hit.

Mario + Rabbids Kingdom Battle, to my surprise, won four awards for best strategy game and was nominated for several other awards from multiple game awards shows. I was shocked it did so well. It seemed like people weren’t exaggerating and that it really was that good. I have owned every console Mario game since Super Mario 64, and many from before that as well. Part of me was devastated to be skipping this Switch Mario game. And the promise of amazing gameplay in a genre I hadn’t really experienced in a Mario game before was also very alluring. But I still said I wouldn’t buy a Rabbids game.

Episode - Screenshot 2018-07-11 01-37-15

It has always been a ritual for me to buy a stack of games when I first purchase a console. I’m not one of those people who buys a new system just to play one game. It needs to already have several games I want to play before I even consider buying it. On the day I went to buy my Nintendo Switch, multiple limiting factors came into play. The Legend of Zelda: Breath of the Wild Explorer’s Edition hadn’t been released yet and wouldn’t be for a few more months. Super Bomberman R was sold out in all the stores I went to because it had just recently been brought to Taiwan. I did eventually get it though. Snipper Clips was a game I was buying specifically to play with my girlfriend so it didn’t count in my stack of games to play with purchase. I would kind of say the same about Just Dance 2018 but less so. This meant that the only games I was buying for my new Switch to be played for myself at this point were Super Mario Odyssey, obviously, ARMS, Sonic Forces, and Splatoon 2. Two of those games aren’t even real single player games. It was at this moment that the clerk, who I actually know very well and trust his recommendations, suggested Mario + Rabbids Kingdom Battle.

With only two legitimate single player games, the great reviews, and the awards, I ended up buying my first Rabbids game. It hurt even when I was making the purchase but I did it. I bought Mario + Rabbids Kingdom Battle. I felt dirty. I felt like I had betrayed my morals. I did not feel happy about the purchase. But it was already done. And in Taiwan you can’t actually make returns for games so even if I wanted to change my mind, I couldn’t.

Episode - Screenshot 2018-07-11 01-35-49

It took me seven months to finally start playing Mario + Rabbids Kingdom Battle. By that point I had beaten Super Mario Odyssey, The Legend of Zelda: Breath of the Wild, Sonic Forces, the Splatoon 2 single player campaign, gotten bored with both ARMS and Super BomberMan R, and had beaten other games on my PS4. It was time to give this game I had purchased a try. The start of the game was not promising. An annoying video that features the Rabbids prominently for several minutes before Mario even appears. I had to stomach through it and get to the actual gameplay.

Once you make it through the necessarily long tutorial and actually get to battle on your own, you realize right away that Mario + Rabbids Kingdom Battle really does have amazing gameplay. It’s different from any other Mario game I’ve ever played and it’s extremely well done. I was hooked so quickly. The other thing that’s really nice about it is that it has text based dialog and turn based gameplay. Meaning you can play it with no sound while doing other things and you don’t miss out on the experience much at all. I love to play it undocked while watching Netflix. It’s great. I don’t even have to hear the Rabbids making all their annoying sounds. The gameplay is creative, addictive, and convenient. And it’s easy to play just one battle and then step away. Jumping back in is fairly easy with the Switch’s sleep mode function.

Episode - Screenshot 2018-07-11 01-32-59

So let’s actually talk about the Rabbids. It took me quite some time but I will admit that the Rabbids in this specific game have grown on me. This is due largely to the dynamic Ubisoft has created by making copies of the Mario characters as Rabbids. Rabbid Peach is one of the funniest characters I’ve seen in a long time because of the dynamic she has with Peach and Mario. Alone she is just a ridiculous character that spends too much time taking selfies. But when interacting with Mario and constantly competing with Peach, I find the character hysterical. Other Rabbids in the game are funny too. Rabbid Donkey Kong looks so awkward that you can’t help but laugh. Rabbid Mario’s mustache looks ridiculous. I haven’t gotten Rabbid Yoshi yet but I’m sure that’s going to be hilarious as well.

It seems I’ve learned to tolerate the Rabbids in the context of this game and they actually make me laugh. I really have to commend Ubisoft for creating such an excellent game and tip my hat to Nintendo for taking such a large risk with their most important franchise. I’m usually very good about gaming predictions but have to admit that I did not see this coming out nearly as well as it did. I enjoy Mario + Rabbids Kingdom Battle so much that it will be the first Nintendo Switch game that I actually purchase DLC for. I regret that I didn’t wait for the Gold edition originally because I really want all the content for this one. Maybe one day I’ll even buy a second Rabbids game.

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As always, thanks for reading. Please take the time to follow my blog, leave a comment, and check out some of my other channels if you enjoyed what you read.

Gaming Photography – The Legend of Zelda: Breath of the Wild

It’s been a while since I did a Gaming Photography post, but I finally “finished” Breath of the Wild so I thought this was more than worthy of such a post. I’m actually going to do a longer “review” of this game but for now I just wanted to take the time to appreciate the stunning visuals of this game.

I took more than 1,600 pictures in this game because there are just so many great moments in it. Though I could never hope to capture this game with enough screenshots in a post like this, I’d like to present my top 30 photos from The Legend of Zelda: Breath of the Wild. I also post game photos on my Twitter and Instagram often.

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*If you’d like to see the full resolution image please right click and press “view image”.

Please let me know what you think of my shots. Any feedback is appreciated because I would like to improve my gaming photography skills.

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As always, thanks for reading. Please take the time to follow my blog, leave a comment, and check out some of my other channels if you enjoyed what you read.

Star Fox 2: The Soft Review

In 1993, one of the greatest and most influential flying based rail shooters ever made was released. This was of course Star Fox for the SNES. I’ve always had a love hate relationship with the game. As a kid, I poured many hours into it, but never was able to beat it. In fact, I’m fairly confident I never passed the third level as a child. I struggled consistently with level two, the asteroid field. It was too fast paced and difficult for me to play it confidently as a boy. But I kept playing the game anyway. And I kept losing. But I never stopped liking the game. Some years later the N64 was released and in 1997 my favorite of the Star Fox games, still to this day, was released. Star Fox 64, like every other core Star Fox game, is just a fancier recreation of the original SNES game. It doesn’t matter which version of the core game you’re playing on whatever platform. You’re always playing the same general game. The graphics, controls, and available vehicles change and improve over time, but it’s always the same story, levels, and characters in the same basic order and the same awesome looking map. For a different Star Fox experience you have to go to one of the few alternative titles like Star Fox Adventures (2002) or Star Fox Assault (2005), both for the GameCube. Both excellent games, in my opinion, because they are so different from the core games. They are also made by different teams than the core games.

The Legend of Zelda - Breath of the Wild Screenshot 2018-03-14 19-43-53

While most people have probably played at least one core Star Fox game, very few have had the pleasure of playing Star Fox 2 (2017). This game has an odd and colorful story. It was originally developed for the SNES to be released in 1996 but was cancelled with the impending release of the N64. It wasn’t until 2017 with the release of the SNES Classic console, and much pleading/begging from fans, that the public was finally given access to this game. This is the main reason I bought that console. As a diehard Star Fox fan, I absolutely had to play this game. I was fortunate enough to find a store that had imported the American version of the console to Taiwan, because I can’t read Japanese . . . After first finally beating the original Star Fox on the SNES Classic, I immediately played Star Fox 2.

StarFox 2

I want to talk about this game, and honestly I meant to weeks ago, but haven’t had the time to do a proper write up before now. But I don’t want to do a formal review. Let me be perfectly clear. If you are given the opportunity, and don’t already run emulators, you should buy the SNES Classic. This is one of the best gaming purchases I’ve made in a long time. If you grew up in the SNES era, this is a must buy console whether you’re a Star Fox fan or not. This console has given me the ability to go back and play some of the best games from my childhood and I’m actually beating them finally. Of the 22 games provided on the console, I had actually only completed one of them (Donkey Kong Country) on the original SNES. To be fair, I only owned four of the games provided on the SNES Classic, but this console has just about all the must play titles. And I am so happy that I’m finally getting to beat them. So again, even if you don’t give two shits about Star Fox 2 you should still buy an SNES Classic if you have the chance. But I want to take the time to discuss Star Fox 2 specifically in greater detail.

I wasn’t exactly sure what to expect from Star Fox 2 going in. It could have been just another rails shooter or a completely different genre altogether. I didn’t know what the story would be or who the villain was. Assuming it was directly connected to the original Star Fox, Andross was supposedly dead already. So really I had no idea what the game was going to be.

The Legend of Zelda - Breath of the Wild Screenshot 2018-03-14 19-41-08

Star Fox 2 is a completely different animal from Star Fox, but it, like all the core sequels assumes no prior games have taken place. You go up against Andross like in all the other core games, and have a very similar all range mode fight against his head. But that’s pretty much the only similarity other than recurring characters and the Lylat System setting. For starters, the game is not on rails. Every level is in all range mode. The levels are different. You do not follow a strict pre-mapped path and the levels on the new map aren’t the same as those from the original game. The map is open, meaning you can travel around it freely and complete levels in whatever order you want, with a few caveats. Also very notable, you don’t have to play as Fox McCloud. There are six playable characters, two of which are never before seen female characters. You choose two of the six at the beginning of the game and can complete the entire game with just those two. There are also three difficulty levels, one of which is locked at the start of the game. This game plays more like a real time strategy shooter than a mission based rail shooter. You are given the ultimate goal of reaching and defeating Andross but to do that you have to accomplish certain key tasks on the map as well as prevent enemy forces from destroying Corneria. The game keeps you active even in the map portion of the game. You have to take into account shield levels, enemy locations, incoming missile strikes, and there’s a timer. It’s like no other game I can remember playing in that era.

The Legend of Zelda - Breath of the Wild Screenshot 2018-03-14 19-42-15

Visually speaking, it’s on the same level as Star Fox. But because of the smaller all range mode levels, there’s a lot less detail in specific stages. Much of the game is played in first person view for your space flying missions and the planetary missions have you switch between Arwing and Walker modes in real time. It does have a much more advanced HUD though, including a mini-map. Plot wise there’s not as much going on as the first game, but that’s because the game is active the whole way through. You’re kind of writing the plot as you go. There is dialog though. The game controls fairly well for the SNES era. I would say it’s on par with Star Fox but also calls for finer movements in a number of indoor missions that require but don’t force you to use the Walker mode. All in all, I think it’s very different but actually a really solid game for the time.

Monster Hunter World Beta Screenshot 2017-12-28 21-57-41

The true shame of Star Fox 2 is that it wasn’t released as planned in 1996. In my honest opinion, it was very revolutionary for the time. For instance, the Walker is a key part of the gameplay. In the core games the Walker was only just made available in the latest version, Star Fox Zero (2016), for the Wii U. I was shocked to discover that they had this vehicle playable all the way back in 1996. Looking back, I think of all the great games that never were because this game didn’t get released to inspire them. Playing it today, there’s really nothing new here, except for maybe two playable female characters in a Nintendo game that’s not Smash Bros or Mario Kart . . . You’ve seen all the stuff this game has to offer by 2017 if you’ve been gaming since the original Star Fox. But you really hadn’t seen it all in 1996. Even Star Fox 64 didn’t have everything Star Fox 2 has to offer. Certainly no vehicle morphing and multiple space based levels in all range mode. I feel like this game would have inspired a ton of games that we never got to play and it could have easily influenced the Star Fox franchise more than it already did. Imagine if there was an entire second branch of Star Fox games based on Star Fox 2 that released in each gen along with the core games. Or they could have eventually merged the two into one bigger, more versatile game. As a big Star Fox fan, I feel kind of like I was cheated out of some great games all because this game was never released in its heyday.

The Legend of Zelda - Breath of the Wild Screenshot 2018-03-14 19-41-22

Ultimately I’m glad that I got the opportunity to play Star Fox 2. I’m glad they released it and I’m glad I got to experience it. I hope they do make another game inspired directly by this one. In reality it’s not very long and can be completed in less than 40 minutes so technically they could just add a mode to the next core Star Fox game. If you get the opportunity, I definitely recommend you give it a shot.

If you’re curious about seeing the game in part or its entirety, I published the entire Normal Mode playthrough on my YouTube channel.

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As always, thanks for reading. Please take the time to follow my blog, leave a comment, and check out some of my other channels if you enjoyed what you read.

Nintendo Switch IS for Families

This week is/was Chinese New Year/Lunar New Year depending on what type of Asian you are/know. In America that doesn’t mean much. At most you go to dinner at a Chinese restaurant or possibly cook dinner at home and maybe a few relatives and friends come for the meal. Here in Taiwan that means no work for a week, multiple family gatherings, and buying gifts for people ranging from your girlfriend’s grandmother to your land lord because you just kind of have to do it. So I really didn’t have time to delve into any serious topics for my blog this week and haven’t beaten anything recently to do a Gaming Photography post because I happen to be playing both Final Fantasy VII and Super Ghouls’n Ghosts currently, both of which are nothing but long, drawn out headaches. Granted Super Ghouls’n Ghosts isn’t supposed to take more than 90 minutes but it absolutely is because it’s the most unfair, bullshit game ever made and if the SNES Classic didn’t have save states I would surely never be able to beat it. I’m currently stuck on the boss of the game. So it seemed easier for me to write a short anecdote about a gaming moment that happened to me this week rather than try to do something serious.

At one of the multiple Chinese New Year gatherings I attended this week I was asked to bring my Nintendo Switch. For me this was a special occurrence because I had yet to actually take my Switch anywhere. Since I got it in November, I have used it quite a bit but not once had I played it portable or taken it anywhere else. It’s been a dedicated home console just like my PS4. So I was kind of excited to see how the whole experience would be.

switch contents
All this plus an extra Joy-Con set and Grip and Cartridge Case.

The first thing I’ll say is that this is the easiest home console to transport I’ve ever owned. Packing it up, including the dock, into the official carrying case is a breeze. It’s such a fast, easy, and efficient process. I was able to fit the console, dock, four joy cons, two joycon grips, a cartridge case, and the necessary wires all in the very compact carrying case from Hori. I can definitely see myself taking the full console setup to other places in the future simply because of how easy it is to do.

This gathering consisted of about 15 people, including me. All 15 people enjoyed the Switch. Not all 15 actively held a controller, but everyone present enjoyed seeing it in action and watching the various hands on participants play the games I had. We only played the local multiplayer games I have, which consists of Just Dance 2018, Overcooked, Snipperclips, Super Bomberman R, and ARMS. Mario Kart 8 Deluxe would have been a perfect game to have present but I refuse to rebuy a game I already own on the Wii U.

switch travel bag

Just Dance was the most fun for the people present. Even the older adults gave it a try and got really competitive. My girlfriend’s parents even challenged us to a couple’s dance off, which was absolutely hilarious. People were recording various members of the family playing and there were even bets placed on who would get the best score. Of course I got first place in every round, except for one where my girlfriend managed to sneak by me.

Super Bomberman R was a big hit because it, more than any other game, bridged the age gap between all the people present. Local PVP Bomberman has existed since 1983, meaning that just about everyone present with any gaming experience had played it at some point. Even my girlfriend’s dad was totally into it and actually quite good because the rules of engagement have changed very little in the more than three decades that people have been playing Bomberman PVP.

bomberman

Overcooked and Snipperclips are both hilarious and nightmarishly difficult to play when you can’t communicate well in the same language. I have all the knowledge and experience but can’t speak Chinese which made coordinating three other people to be able to complete team based challenges super irritating and nearly impossible with some levels of Overcooked. It also doesn’t help that my girlfriend finds both games super irritating in general because she hates teamwork based games. Or at least playing them with me . . .

All in all, I was very impressed with how the Switch performed at a family event. It was convenient, inclusive, entertaining, and versatile. I absolutely don’t believe that the same amount of fun could have been had with either a PS4 or an XB1. And it certainly wouldn’t have been as convenient or efficient as far as space and setup time for either of those two consoles. So if you don’t have a Switch and you do want something to use with other people in person, I highly recommend it for people of any age group. It definitely did exactly what I needed it to do in this scenario.

Happy Chinese New Year!

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As always, thanks for reading. Please take the time to follow my blog, leave a comment, and check out some of my other channels if you enjoyed what you read.

Gaming Photography – Super Mario Odyssey

A few weeks ago I finished Super Mario Odyssey. This was actually the first game I beat on my new Nintendo Switch, which I absolutely love, by the way. So I wanted to share my experience playing the game visually with another Gaming Photography post.

I have to say that Super Mario Odyssey is objectively the best Mario platformer ever made. For the longest time I have said that this is Super Mario Galaxy, and I continue to hope for a Super Mario Galaxy 3. But Odyssey truly revolutionized Mario and 3D platforming in almost the same way that Super Mario 64 did back in 1996. It’s almost a perfect game. I got a full 100% completion. That’s all the power moons, all the costumes, all the purple coins, all the souvenirs, and all the possessions. It took me about 50 hours of play, which by today’s standards is great for a platformer. The game is innovative, imaginative, and beautiful. The gameplay works well and the audio, both effects and music, is top notch. I cannot recommend this game enough to Switch users and really platformer fans in general.

I took more than 1000 pictures in this game because there are just so many great moments in it. But the bulk of them were actually taken on my Switch directly rather than with my Elgato like I usually do. This is because the Switch is just so convenient for taking screen captures in games. So now I’d like to present my top 20 photos from Super Mario Odyssey. While this game actually does have a photo mode, I didn’t really use it because I prefer the natural lighting and appearance of the game in most cases. I also post game photos on my Twitter and Instagram often.

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*If you’d like to see the full resolution image please right click and press “view image”.

Please let me know what you think of my shots. Any feedback is appreciated because I would like to improve my gaming photography skills.

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Goodbye Wii U . . . It’s Been Fun

With this post, as I do with all consoles, I would like to take the time to honor and formally retire my/the Wii U. I finished my last game on the Wii U, Star Fox Zero, and bought a Nintendo Switch. So it’s time to officially move forward with gaming history.

I enjoyed the Wii U. I have never once regretted the purchase. Nor did I regret owning a Wii. There are certain things about the Wii U that I wasn’t ultimately happy with. Such as the very short lifespan I got out of it. I only owned mine for 4 – 5 years and it’s already time to retire it. This has become common practice for Nintendo and it’s a huge problem. But at least it’s not as bad as XBOX and PlayStation offering the same console multiple times in a generation for higher prices with negligible upgrades. The OS/Miiverse was probably the worst thing about the Wii U as a whole.

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I believe the Wii U was a necessary iteration of console gaming, as has every Nintendo console to date. Nintendo is the leader in home console gaming innovation and has been for more than a decade. The things they create are ultimately panned by the public and then stolen by Microsoft and Sony, among other game development entities. PlayStation Move and Kinect would not exist without the invention of Wii Motion. And to this day I still hold to the opinion that Wii Motion Plus works/worked better than PlayStation Move and the now defunct Kinect ever did. I believe that the Wii U is directly responsible for current VR technology and have written about this in a previous article for Gaming Rebellion. So for me, the Wii U was not a waste of time/money and I don’t consider it a failed console. I will admit that I didn’t get to play as many games on it as I would have liked due to a lacking library, but I will also say that many of the games I did play on the Wii U were excellent. A few obvious examples include Super Mario 3D World, Donkey Kong Country: Tropical Freeze, and of course Bayonetta 2. The fact that two of those games are being remastered for the Switch is very telling about just how good they are/were. Of course it does irritate me that I could have purchased them on the Switch but that’s so many games on all platforms these days.

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Another Wii U game I really liked.

By my count I beat 25 games on the Wii U and played a number of other ones. Certainly a low offering for a home console. But at the same time I can say that of those 25 only two of them were games I considered disappointing and one of those was an indie title valued at $3. That’s a 92% success rate for enjoyable games. I didn’t have anywhere near that success rate on my PS3 or PC and don’t on my PS4 now. So it really comes down to the quantity vs quality argument. But ultimately I am happy to have owned a Wii U. It’s an important part of the history of gaming and I am glad to have been fortunate enough to be able to experience it, even if for only a short while.

Now I have a Switch and I am very impressed by it. I put off buying one for a long time but knew that I would have to eventually get one to play Super Mario Odyssey and The Legend of Zelda: Breath of the Wild. But even without those two amazing games, I have to say that this is a great console. It’s compact, convenient, and versatile. The OS is worlds better than that of the Wii U. The system is way faster as far as loading times and movement between menus. The many control options make it perfect for every type of player. One of the greatest improvements is how easy it is to both capture and post screenshots to social media. You can even add text directly to the screenshots and make your own memes right on the console. That’s something all consoles should implement. I also really enjoy the sleep mode function. The console never really turns off. It just goes to sleep. That means that the load up is always really fast and you can turn the console off without closing the game and you pick up right back where you paused. But it’s a lot more complete sleep mode than that of the PS4. The lights turn off and the console seems to stop functioning altogether while the PS4 sleep mode still feels like the console is on and shouldn’t be moved for fear of damage. You can confidently move the Switch while in sleep mode without incurring any damage.

Super Mario Odyssey Screenshot 2018-01-18 02-16-56
Picture taken on the Switch.

One has to admit that regardless of how you feel about Nintendo and their games, the Switch is the most revolutionary console this gen, meaning once again Nintendo is the only company to really justify releasing another console by actually offering us a new generation of gaming rather than just increasing power and graphics quality and keeping pretty much everything else the same. I guess you could tack on VR to PlayStation but that’s not even as widely adopted as the Switch yet and it’s been on the market longer.

I’ve not played too many games on the Switch as of writing this, but I have already gotten 100% completion on Super Mario Odyssey and it was well worth the purchase. I’m inclined to call it the best Super Mario platformer ever made. But I honestly don’t believe that such an amazing console would have come about if not for the Wii U existing first. The amount of data gained from having that console on the market and the feedback from it made the Switch in its current form possible. So I’m glad the Wii U happened and I’m glad that I got to be part of that feedback cycle. So I say goodbye Wii U. I salute you for the many great gaming experiences I got from you and the countless more your legacy is and will be responsible for.

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